Tallyport
Money flow · live

Where every dollar is

Money enters from two places only: sponsors and players buying meals. It leaves to players only through signed quest payouts, house rewards and rescue meals, and every pool can pay only what it holds.

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Owed to sponsors (unspent budgets)—
House pool, all buckets—
Food revenue today—town server
Yield earned on idle float—

The money flow, live

Refreshes every 10 s

House pool: daily budgets

Each bucket may pay out at most 4% of its balance a day, measured at the first payout of each UTC day, so it can never run dry. Fixed rewards are funded by food revenue; surprises only by sponsor fees and yield; the safety bucket pays rescue meals only.

Float, buffer and yield

Sponsor money is held by FloatManager. A cash buffer covers three days of the most the live campaigns could pay; the rest earns yield in a venue you can withdraw from instantly. The yield goes to the house surprise bucket; sponsors' principal is always owed first.

Treasury split

The farm's harvest sales and ration-shop sales land in the Treasury; anyone can call split() to send its balance on: 60% house fixed, 10% house safety, 20% operations (gas, servers), 10% team.

Weekly draw

Tickets are earned free (streaks, Rush runs, quests), never bought. The prize comes from the house surprise bucket.

Live campaigns

CampaignTemplatePayoutEnergySlots leftToday's capEnds
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Contracts

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